Actions Per Combat Turn
It's been proposed that a character can perform a number of Minor actions equivalent to their Speed stat per turn.
Each turn is considered currently to last approximately 3 seconds.
Two Minor actions can be converted into a Movement, and three Minor actions can be converted into a Major action. A Major action is required to attack a single target.
Actions may both be used on a character's turn, or held in reserve to resond to a specific circumstance in the future.
It's hereby proposed that unused Minor actions be usable to enhance the actions performed, possibly in the form of bonus dice for appropriate rolls.